Genre of The Platformer

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The Platformer (current x5 to increase, counts as a genre path)

1) The Mario The bread and butter super-jump! It brought Mario to where he is today, and it can bring you just as far!

System: Can jump path rating times 2 yds vertical or 3 yds horizontal per success on a dex+athletics roll.

2) The Meat Boy: You and meat boy have a lot in common. You're both made out of meat, for example.

System: Spend a willpower to step on any man-made walls within leg distance. You can hold on to the wall for up to a scene.

3) The Mighty Jill Off In game design, mechanics like air brakes are just an opportunity to make the game harder. In real life, the opposite is true.

System: The platformer can slow his fall in mid-air down to as low as five miles per hour. He may now change direction in mid-air, moving path rating feet sideways for each six vertical feet.

4) The Kirby That big ball of. . . tumor has mastered the art of the double, triple, and even quadruple jump. Also, he takes no fall damage! The guy doesn't even duck and roll when he hits the ground. He just takes it like a man.

System: Spend one willpower to jump again, even in mid-air. Immune to fall damage, even at full speed.

5) The Guy Awww man, I wanna be the guy!

System: Can take an additional three actions per turn as long as they are movement actions.